Quote:
Originally Posted by Suburban_Guy
Far Cry New Dawn has mediocre reviews.
Gamespot gave it a 6. Their main beef seems to be that it's become more like a RPG where you can't really advance further into the map without building up your weapons. So you're sort of forced along one path.
Gameplay is anywhere from 10 hours to 25.
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It took me 20 hours, but I put it on the easiest settings and just clutzed my way through the annoying 'boss battles' (there were 3 total; 1 was ok, the other 2 were just straight up annoying).
I got about 2 - 3 hours in when I realized this game is not built on Far Cry 5. Sure the story line, map, and weapons are from 5, but the game play is completely Far Cry Primal. In FC5 you could recruit random people to your Guns For Hire, you could have two GFH at a time [I LOVED this], and by simply hunting you could buy an effective gun very early in the game.
New Dawn uses the GFH from Primal [only 1 at a time], the experience points for stuff like kills [this is why you see the weird points flying around when you shoot enemies], and the levels of weapons [Primal had levels to progress your club, bow, and spear through].
FC5 dumped XP and uses simply Perk Points. New Dawn also uses Perk Points but I think they literally copy/pasted much of the code from the Primal engine, hence why you see XP on the screen whenever you kill an enemy. I have no idea why they left that in, complete lack of beta testing?
I HATE that they literally went backwards with this game. Primal was a nice progression over Far Cry 4 as it introduced GFH that were actually useful. FC5 was a big step beyond that introducing many varied GFH and the ability to have 2 of them. FC5 didn't use weapon classes either, GFH classes, or enemy classes. Those came from Primal. I liked Primal, but liked it compared to FC4. I LOVED FC5.
This game I'm kind ambivalent. It's not a bad game, per se. It was cool to explore a post apoplectic Hope County and see characters from FC5 and the continuation of the story. The story itself in New Dawn was good. The game play wasn't bad, once you get level 3 weapons that is. The loss of the second GFH was a really big deal to me. I liked having Jess + another bow woman or Grace + another sniper or just two riflemen from among the random inhabitants of Hope County you could recruit. The random GFH had some awesome abilities like scavenging ammo for you and automatically tagging any nearby enemy & animals. I was able to hunt rabbits in FC5 simply because I recruited a bow woman who auto tagged everything.
Cons: they used the Primal game play. This means only one GFH, classes of weapons/enemies/GFH/etc, annoying boss battles, and LOTs of scavenging. Primal was a hunter/gatherer game after all with two really annoying boss battles at the end. I like Primal right up to the end, then it frankly sucked.
I can only hope that the game play in the next Far Cry is based on FC5 and not ...
this. Primal was a stepping stone between FC4 and FC5 in terms of the GFH system, and a decent game in it's own right. Going back to it's game play after FC5 though was, in MHO, a mistake for Ubisoft. New Dawn could have been so much better if they had simply built the game play on Far Cry 5.