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Old 08-06-2013, 02:46 PM
 
Location: Enterprise, Nevada
822 posts, read 2,203,463 times
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Hello all,

I hope today is treating you well. What games do you all know of that have an actual real world city's layout in the playable game? Some examples I know of are The Getaway. I drove the city of London and looked at some of the places we visited on vacation there. Another is the Spiderman games that have Manhattan. What are some others that have an actual city layout built into the game? Thx my fellow game lovers and have a good day.
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Old 08-06-2013, 02:56 PM
 
Location: Matthews, NC
14,688 posts, read 26,622,608 times
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Rush 2 had a fairly accurate layout of Vegas and some other cities.
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Old 08-06-2013, 03:01 PM
 
Location: Born & Raised DC > Carolinas > Seattle > Denver
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Fallout3 has a condensed version of Downtown DC and the surrounding MD and VA suburbs.
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Old 08-06-2013, 08:07 PM
 
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Saboteur - Paris and the surrounding countryside and other small cities. You'd better enjoy driving...
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Old 08-10-2013, 09:01 PM
 
Location: Columbus, Ohio
1,412 posts, read 4,486,206 times
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I think Watch Dogs will.

Watch Dogs
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Old 08-12-2013, 12:17 AM
 
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The Assassin's Creed series has Medieval Rome, Florence, Jerusalem, Damascus, and Venice, plus Colonial Boston and New York. AFAIK these are historically accurate.

GTA IV's Liberty City is much smaller than the actual NYC, but I think the Algonquin borough gets pretty close to the Manhattan feel in a smaller area.

Godfather had a pretty large-scale 1940s Manhattan, but you could only travel on certain streets.

LA Noire is a very accurate late 1940s Los Angeles, stretching from downtown to Hollywood.
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Old 08-16-2013, 03:26 PM
 
Location: M I N N E S O T A
14,773 posts, read 21,507,739 times
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True Crime streets of LA
Spoiler




I remember driving in the game from Downtown to Marina del rey and it seemed like it took forever!
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Old 08-16-2013, 10:42 PM
 
Location: Glendale NY
4,840 posts, read 9,918,406 times
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True Crimes-Streets of LA and New York City

I still occasionally play Streets of LA simply because of the fact that the streets in Los Angeles in the game are marked exactly like their real life counterparts, even though the game is almost 10 years old and the driving mechanics are awful [even compared to the PS2 GTA's]. I still think this is the biggest free-roam game of all time, it takes forever to drive from one side of the city to the other, even if you take a freeway and use a really fast car. In fact, thanks to this game, I not only know the street layout of NYC like a map, but Los Angeles too, even though I have never been there.

True Crime NYC only did Manhattan, which given the street layout of the borough, makes it a little boring to drive around [I wish they did Queens instead]. Also, the game has a ton of glitches and bugs that border on making the game unplayable [the game can even complete freeze sometimes]. The graphics were also pretty bad. The city was always extremely dark with grey and black textures everywhere, and the cars are super bright.

Here is True Crime NYC:
True Crime New York City, The Size of the City, Part 1 - YouTube

Last edited by DoomDan515; 08-16-2013 at 10:51 PM..
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Old 08-17-2013, 01:00 AM
 
Location: Seattle, Washington
3,721 posts, read 7,828,481 times
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Quote:
Originally Posted by bs13690 View Post
Rush 2 had a fairly accurate layout of Vegas and some other cities.
Awe Rush 2 was great! Stunt mode or whatever it was called was such an awesome waste of time!!! Anyway yea, had some good city layouts as tracks.
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Old 09-03-2013, 10:26 AM
 
Location: Terramaria
1,806 posts, read 1,956,558 times
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The Microsoft Midtown Madness Games: Chicago for the first release, San Francisco & London for the second. They tend to have fairly accurate layouts, though quite abstract. For example, in the Chicago loop, there are two fewer north-south and east-west streets inside the loop, Michigan avenue "shifts" a block west north of the Chicago River, you skip South Loop and head right to Chinatown, you reach the Kennedy expressway just two blocks west of the Chicago River, and River North quickly transitions into an irregular Wrigleyville. San Francisco contains Lombard Street, Columbus Avenue, Market Street, the Embarcdero, and contains mostly a grid pattern with some skipped streets, but still feels like a nice miniature version of the original.

Crazy Taxi is a bit less accurate, especially the second game with NYC where it just seems like you hit a dead end or go in circles; I actually felt that the Brooklyn in that game was more realistic.

Last edited by Borntoolate85; 09-03-2013 at 10:34 AM..
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