Students Learning with Technology from GameDesk and AT&T - YouTube
Although some progress has been made, 1 in 4 of our high school students still aren't graduating with their class, and of those that do, many are not fully prepared for college and career success. AT&T* and GameDesk are out to change that. By using the digital tools that are second nature to our kids today, educators and parents can engage and prepare students by conveying difficult concepts in a very familiar way.
"Imagine teaching students aerodynamics – not through mathematical equations written on a chalkboard, but by allowing students to fly their own bird through a gaming simulation where aerodynamic forces are explained as they play," said Bill Nye, "The Science Guy," who is on the Board of Directors for GameDesk. "Through these types of interactive simulations, we can turn invisible concepts into visible, hands-on experiences."
GameDesk, a Los-Angeles-based nonprofit out to revolutionize learning, will team up with AT&T to make its learning tools and technologies widely available to parents, students and educators. The institute reaches students in new and exciting ways, by embedding academic content and assessment into fun and interactive digital games and simulations, merging academics and entertainment