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I'm the parent of a teen and I don't let him watch violent movies or play violent video games, when they are too realistic. Fortunately he's fine with that, and has said that he doesn't even understand why people enjoy watching that stuff. He does play some horror scary stuff like Five Nights at Freddie's but not blood and gore and first person shooter type games.
It's not the violent visuals in the video games that make teens violent. That'd be like saying a violent movie makes a person violent. Here's the real reason. It's the ongoing failures in the video games, and the frustration caused by such failures, that causes violent anger/lashing out. It's basically lashing out at the video game calling you a loser, as strange as it may sound. Sadly, there's no way around it, except for using cheat codes. Because video game makers earn more profits when their games are frustratingly difficult.
As a parent in the 90's, many studies then said that watching violence increased violent behavior in kids.
(Not sure if that is true or not, but that is what we parents were told.)
There's a difference between 'many studies' in things like peer-reviewed journals of psychology or sociology backing a hypothesis, and many talking heads on the idiot box or many grandstanding politicians making an unsupported claim.
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Originally Posted by milesdavid
There's a theory in communication studies about cultivation theory, that is if someone spend enough time to watch TV, they will assume that the reality is similar to what they saw on tv. Psychologically, there're lots of experiments showing about the behavioral changes when kids are being exposed to violent contents.
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Originally Posted by somebodynew
There was a perception that violence affects brains. Studies remain inconclusive. Better safe than sorry IMO, especially since Mortal Kombat was just an awful movie from start to finish.
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Originally Posted by MillennialUrbanist
It's not the violent visuals in the video games that make teens violent. That'd be like saying a violent movie makes a person violent. Here's the real reason. It's the ongoing failures in the video games, and the frustration caused by such failures, that causes violent anger/lashing out. It's basically lashing out at the video game calling you a loser, as strange as it may sound. Sadly, there's no way around it, except for using cheat codes. Because video game makers earn more profits when their games are frustratingly difficult.
And yet here in the real world, while movies and video games have been getting more graphic and violent - and more available - the violent crime rate has been steadily falling.
No, I'm talking about the actual, verifiable violent crime rate, not the vague impression some people get from staring uncritically at the 24/7 news cycle.
I never paid any attention to the violence in movies or cartoons. The video games were never mentioned.
Let me say I had all girls. They didn’t care about that stuff. The only thing I worried about when watching anything was if it would scare them. If a movie did, they would leave the room not wanting to watch.
When we make a big deal out of some things, it triggers the rebellion gene, makes it more attractive.
Have you ever been the parent of a pre-teen or teenager?
OP is obviously young as you can tell by his last question.
Quote:
Originally Posted by MillennialUrbanist
It's the ongoing failures in the video games, and the frustration caused by such failures, that causes violent anger/lashing out. It's basically lashing out at the video game calling you a loser, as strange as it may sound.
It's not the violent visuals in the video games that make teens violent. That'd be like saying a violent movie makes a person violent. Here's the real reason. It's the ongoing failures in the video games, and the frustration caused by such failures, that causes violent anger/lashing out. It's basically lashing out at the video game calling you a loser, as strange as it may sound. Sadly, there's no way around it, except for using cheat codes. Because video game makers earn more profits when their games are frustratingly difficult.
You're not completely wrong, I do agree from observation that the games seem designed to cause frustration by sometimes being too difficult to win without cheating.
But that's a separate topic from the violence. Both aspects can be problematic but it doesn't make them the same thing.
And yet here in the real world, while movies and video games have been getting more graphic and violent - and more available - the violent crime rate has been steadily falling.
No, I'm talking about the actual, verifiable violent crime rate, not the vague impression some people get from staring uncritically at the 24/7 news cycle.
Yes but realize that while movies and video games have been getting more graphic and violent and available, it's also the case that parental controls are getting more prevalent and widely used, and more and more parents are not allowing their younger children access to the graphic and violent media. Which is much more likely to account for the drop in violent crimes as shown in your graph.
That's exactly what the OP said, right? Parents in the 90s started restricting the violence their kids were exposed to? And your graph shows violent crimes starting to decline in the 90s? That's a direct correlation, right? And therefore it obviously shows causation, right?
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