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Game of Thrones is an interesting example, because while it was obviously written and produced in the US, it's very loosely based on British and French history, as well as being inspired by Tolkein and Arthurian legend , features a cast and crew which is largely British and Irish (with appropriate accents!), is set in a kind geographical facsimile of Europe, North Africa and the Middle East, and doesn't at all feel American, unlike, say Breaking Bad or The Wire. Perhaps this is arguably a good example of a "global culture" which feeds on pre-existing ideas from elsewhere and mixes them up to make something new?
A huge amount of fantasy is loosely based on European history, regardless of the nationality of the author. It's more like Martin is just working within typical constraints of his genre, rather than an example of some new sort of "global culture". The true result of global culture in the movies, is stuff like Transformers and comic book movies, which have no important culture specific elements and thus are easy to market in Asia.
A huge amount of fantasy is loosely based on European history, regardless of the nationality of the author. It's more like Martin is just working within typical constraints of his genre, rather than an example of some new sort of "global culture". The true result of global culture in the movies, is stuff like Transformers and comic book movies, which have no important culture specific elements and thus are easy to market in Asia.
True, I only mentioned GoT because it was used as an example of American culture earlier in the thread. I realise George R. R. Martin wasn't necessarily attempting an example of global culture
True, I only mentioned GoT because it was used as an example of American culture earlier in the thread. I realise George R. R. Martin wasn't necessarily attempting an example of global culture
I think the sci-fi, space fantasy authors make more of an explicit attempt to use 'global culture' in their novels. Even Star Wars does it. the bad Star Wars movies were pretty ham handed about it.
The cyberpunk fiction of the 90s was also about creating such worlds, usually a very dystopian version.
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