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Old 06-12-2012, 07:27 AM
 
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Killer would be tough with 4 people. But spoons might work. Also double spit.
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Old 06-12-2012, 07:33 AM
 
Location: Hillsborough
2,825 posts, read 6,926,962 times
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Quote:
Originally Posted by no kudzu View Post
i vaguely remember some wild game called spit. is that with cards? anybody know what I'm talking about? I remember it was pretty fast and loud.
We played a game called Spit too, also called Speed by some. It was not a type of poker at all. It was a fast-paced, one-handed race to get rid of your cards. We played this at summer camp and loved it.

Google-fu brings me the rules: Rules of Card Games: Spit
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Old 06-12-2012, 07:35 AM
 
Location: Hillsborough
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Quote:
Originally Posted by Stijl Council View Post
My daughter loves Fluxx, and I'd highly recommend it too.
Ditto Fluxx, but you need to buy the special deck. They also have themed expansions. We have Zombie Fluxx too.
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Old 06-12-2012, 08:22 AM
 
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Definitely hearts and cribbage.
I don't think casino has been mentioned. That's what we play when we want a short game.
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Old 06-12-2012, 10:32 AM
 
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If you play cribbage, you could also add in backgammon. Two could play one game, two the other. We love it. My husband and I also keep track of total wins and losses in cribbage, carrying on a tradition from my grandparents. We taped a piece of paper on the back of the board to record the wins.

I grew up playing Skippo. They are speciality cards (like Uno), anywhere from two to four players can play. It's a quick and easy game.
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Old 06-12-2012, 10:44 AM
 
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Our Swedish friends taught us this game, called Ploomp, which is simple enough for children, , but rather complicated to describe.

The deal is progressive, starting with 13 cards per player, but that is reduced in each hand to 12. 11. etc.
Each player, after looking at his hand, predicts how many tricks he will win (there is no trump), and reveals the number of bid tricks by a simultaneous show of fingers, which the scorekeeper records for each player.

To win the point, a player must win exactly the number of tricks predicted, in which case he scores his tricks won plus a bonus of ten. If a player wins too many or too few, his score for the hand is zero. The score is recorded on the score sheet by putting a one before the number bid if made exactly, or blotting out the number (making a "Ploomp") for zero.

If the total of all bids is equal to the number of tricks, the dealer must adjust his bid up or down. As usual, deal rotates, left of dealer leads, high card of led suit wins the trick, must follow suit if possible, no trump.

When the number of cards dealt per hand reaches one, the players do not look at their card, but hold it against their forehead, so all other players can see it, and then the bids are made. If time and attention span permit, the game can continue progressively back up to 13 cards per hand again. Or can be adjusted in any way that suits the players.

Here are the rules in Swedish, which is probably not very helpful: http://sv.wikipedia.org/wiki/Plump

Last edited by CowanStern; 06-12-2012 at 10:54 AM..
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Old 06-12-2012, 12:25 PM
 
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Has anyone mentioned Rook?

That is a great game. You need a special deck but it's huge fun. (And very addicting.)
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Old 06-12-2012, 01:31 PM
 
Location: San Antonio, TX
11,495 posts, read 26,879,364 times
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We've played Texas hold-em as a family for a while now. It's a lot of fun, we've got the table top and the chips and the kids will spend hours playing.

When they play without us, they play war, since it's simpler. I still have to mediate a few disputes during the games though.
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Old 06-12-2012, 01:38 PM
 
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Another good one is 13, I am not sure how popular it is I just learned it recently. Skip-Bo also fun. Rummykub is a tile game. Marbles, like Sorry but played with marbles. Nerts I think it is called, I have never played that one but the rest of the family likes it, it is like a fast paced game of solitare. Dice games also good.
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Old 06-12-2012, 01:40 PM
 
Location: The Hall of Justice
25,901 posts, read 42,706,825 times
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Quote:
Originally Posted by CowanStern View Post
Our Swedish friends taught us this game, called Ploomp, which is simple enough for children, , but rather complicated to describe.

The deal is progressive, starting with 13 cards per player, but that is reduced in each hand to 12. 11. etc.
Each player, after looking at his hand, predicts how many tricks he will win (there is no trump), and reveals the number of bid tricks by a simultaneous show of fingers, which the scorekeeper records for each player.

To win the point, a player must win exactly the number of tricks predicted, in which case he scores his tricks won plus a bonus of ten. If a player wins too many or too few, his score for the hand is zero. The score is recorded on the score sheet by putting a one before the number bid if made exactly, or blotting out the number (making a "Ploomp") for zero.

If the total of all bids is equal to the number of tricks, the dealer must adjust his bid up or down. As usual, deal rotates, left of dealer leads, high card of led suit wins the trick, must follow suit if possible, no trump.

When the number of cards dealt per hand reaches one, the players do not look at their card, but hold it against their forehead, so all other players can see it, and then the bids are made. If time and attention span permit, the game can continue progressively back up to 13 cards per hand again. Or can be adjusted in any way that suits the players.

Here are the rules in Swedish, which is probably not very helpful: Plump - Wikipedia
That sounds very similar to a game we play called Oh Hell. My husband, his sister, his father, and I will stay up till all hours playing that. They are ruthless.
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